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From Restaurant City Wiki
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Energy represents the efficiency of employees. Energy was first displayed as percentages and smiley faces; it has since been changed to display how much time that employee has until they collapse from exhaustion, along with a clock with moving hour and minute hands.
Employees have a maximum of 4 hours of work time. Low energy will cause employees to work slower, which in turn causes customers to become impatient with the poor service and eventually leave. At 2:25 and above is when employees perform their best. Energy declines over time, at a rate of about 10% every 18 minutes, taking three hours to go from max to zero. At zero, the employee collapses from exhaustion and does not complete any tasks associated with their job.
edit Energy Levels
There are five levels of energy: Dynamic, Energetic, Okay, Tired, and Exhausted. Each energy level is slower than the level before it. The duration of energy levels is as follows:
- Dynamic (depicted by a green clock, fastest productivity): 2:25 to 3 hours work time
- Energetic (depicted by a teal clock): 1:49 to 2:24 hours work time
- Okay (depicted by a blue clock): 1:13 to 1:48 hours work time
- Drowsy (depicted by a purple clock): 0:36 to 1:12 hours work time
- Exhausted (depicted by a red clock, slowest productivity, or none): 0 to 0:36 hours work time
edit Restoring Energy
There are two methods to restore energy: feeding and resting.
[edit] Feeding
To feed an employee, click on the employee (either in the game window or on their name at the bottom of the window) and a menu will pop up with a list of food to purchase.
- Water (60 coins)
- Adds 45 minutes to work time (25%)
- Apple (110 coins)
- Adds 1 hour 30 minutes to work time (50%)
- Banana (160 coins)
- Adds 2 hours 15 minutes to work time (75%)
- Sandwich (200 coins)
- Adds 3 hours to work time (100%)
The longer you wait before your feed your employee, the cheaper the cost. However, do bear in mind that reduced energy means reduced productivity and thus, reduced income.(Outdated)
[edit] (Valentine's Day Special)
Ruby Juice (80 coins)
Adds 1 hour to work time (25%)
Lolly (150 coins)
Adds 2 hours to work time (50%)
Sundae (200 coins)
Adds 3 hours to work time (75%)
Sweets (280 coins)
Adds 4 hours to work time (100%)
[edit] Resting
To rest, click on the employee and choose rest as their 'job'. Resting recovers the employees energy at approximately triple the rate its used (about 10% every 6 minutes). While you save money from needing to feed your employees, it halts any productivity from that employee until you assign them a productive job again. When your employees are resting, they disappear from the restaurant unless sleeping in a bed (below).
For a limited time during the winter holiday, there were two functional items released, which boost the recovery speed of your staff: Festive Beds and Basic Red Beds. As your employees rest in their beds they are seen lying sideways.
The Festive Bed, which is made out of gingerbread and lollies, is purchased with Playfish Cash, allows employees to rest twice as fast, or about 10% every 3 minutes. The basic red bed, purchased with coins, allows employees to rest 25% faster, or about 10% every 4.5 minutes.
Note that there is a limitation of one employee per bed, requiring multiple beds to rest multiple employees faster.
edit Strategy
It is advisable to feed your employees during the earlier levels of the game as you want to level up faster (and by doing so, increase your employee number, effectively increasing your income).
Resting should only be done when you're short on cash, or plan on being back at the game within a couple hours of resting. It is recommended to leave at least two employees working, so that coin and gourmet points continue to be earned while away from the game.
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